Showing posts with label sketchbook. Show all posts
Showing posts with label sketchbook. Show all posts

Saturday, 1 March 2014

Title Sequence: 'BBC Three News' Storyboarding

Storyboard generation for BBC Three 60 Seconds News title sequence

The process of making a storyboard for BBC Three 60 Seconds News was really fun because it was fast paced and I was able to think more about ideas of communication, time and technology as it is in this present time. For primary research I watched the show and the things it includes; what news it chooses to share, how we as viewers are addressed, how it looks visually (making sketches of this in my book) etc. I found it to concentrate mostly on social matters and tabloid news and the set was completely animated, nothing but the reporter was real. Images would be shown on animated tablets and in the background you could see floating mobiles, TVs and computers. Therefore, I wanted to create a title sequence that explored the idea of communication, travelling information and technology. However, I also wanted it to reflect the fast pace of 60 Seconds News

I made a few storyboards (seen above), but found my third attempt to be most successful (bottom left). However, I found it to be too simple within its use of colour. Therefore, moving forward with this idea I would like to look into changing the colours used within the title sequence. 

Friday, 28 February 2014

Metamorphosis: Initial Idea



Photos are author own

My initial idea was based on metamorphosis as a super power, looking at examples like, The Hulk, Ben 10 and Megamind. I made a storyboard (first image) that included a boy who was teasing his sister and in order to avoid the consequences he turns into a rock. However, whilst he is still in rock form a man walks by and kicks him across the ground. When the boy turns back into his rightful form he has a huge dent in his head. This worked as a good starting point, but the story needed to be developed more. Most people felt as though the struggles the boy is put through should be elaborated and more extreme. So I expanded the story to include him getting kicked into a river and having to battle through numerous obstacles, whilst getting pushes down the current. I found the process of developing my story challenging because I had to make sure the audience was able to empathise with the character, but still find his experience comical. This is a hard thing to master. 

I then went on to designing the character using illustrator (second image), which was a very fun experience. I was able to create a character that before only existed in my mind and visually express the temperament of the boy. I think my initial character design was successful, but I found myself loosing interest in the concept I had chosen for the project. I want to create a more metaphorical, in-depth representation of metamorphosis.