Screen shot from REM (my final outcome/animation)
Throughout the Final Major Project (FMP) I was able
to learn about a topic that has interested me for a very long time: Dream Logging. However, not only was I able
to explore this topic, but I was introduced to new ideas such as, higher planes
of existence, the third eye and sleep paralysis. It is accurate to say that
these ideas captivated me, and my project turned more towards theme as a
result. I have definitely moved away from the project proposal that I made at
the start of the FMP. I have produced an animation that still connects with my
project title, Dream Logging because
it’s content is inspired by a dream I had logged and drawn out, but the lucid
part of my project faded fast. I enjoyed looking into lucidity and generating
potential storyboards that explored the suggestion of escapism through
lucidity, but ideas like astral projection were so much newer and unfamiliar to
me that I could not resist taking them on.
In regards to my final outcome, I am not completely
pleased, as some of the effects that I applied have not turned out as I wanted
them to. For instance, near the end of the animation the dreamers skin colour
is supposed to fade back into a grey scale colour, but instead a very abrupt
change from one shade to the next occurs. The sound was a bit too relaxed,
which caused the more dramatic scenes to lose some of their impact. Aspects
that I would consider to be successful include, the entrance of the third eye, the
underwater scene and the running scene. As a result of slowing the film down, the
underwater scene provokes a feeling of suspension, which adds to the
transcendental feel to the piece. I think that the sound was successful in
helping create a transcendental mood too, but it did mute any potential for
dramatic tension. However, I was never aiming to make an animation that was
anything other that euphoric, transcending or perhaps a little bit creepy. I
wanted to make sure the viewer felt as thought they too were in this dreamy
space and I did not want harsh sounds to break that spell. Overall, I think my
piece was most successful in creating mood, perhaps stirring up some peculiar
emotions.
During these seven weeks I was able to learn a lot
about how important research is and how much it can benefit your work. Being
aware of other people’s work and ideas can only strengthen your own, but it
also pushes you to create something that is more unique and individual. For
instance, looking at RenĂ© Magritte’s work help me design my character and
researching the New Age Movement lead me to all the wonderful ideals that are
now prominent components to my storyline. I have also improved dramatically on
my animation skills and become more aware of how long the process actually
takes when drawing out each frame by hand, a naivety that did not fend well for
me in this project.
The process that I found most enjoyable is between
the character designing and making the music/sound. Both of these tasked
allowed me to sink into this creative zone and really try to understand what I
wanted to portray, but also what I wanted the viewer to see (these became two
separate things in my mind). The sound was a very important choice for me
because it hugely effects the emotions experienced by the viewer, the mood of
the film and what becomes most important in the piece. The most tedious part of
this project was the animation production, purely because of how uncooperative
my technology was being and I did not allow any time for this issue in my
timetable.
Within my final outcome my goals have been
achieved. When watching it over, I personally feel that the idea of a desired
to escape is prevalent and degradation of the most commonly experienced reality
is firmly stated in the visuals. I believed I have produced a project that
explores ideas effectively and is open-minded. However, this open-mindedness
did not help with my time management. Although, I do wish I had documented
earlier research more thoroughly and carried out more animated experiments, I
am pleased that I produced a peace that, at the end of it all, still preaches (in
a more obscure way than initially planned) the connection between our desire to
explore our dreams and our desire to escape reality.